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AI Insights · Timothy · January 2023

Top 5 Disney Games Performance in Belgium Q4 2022

In the fourth quarter of 2022, the top 5 Disney games on a unified platform in Belgium showed varied performance in terms of downloads, revenue, and active users, according to Sensor Tower data.

Top 5 Disney Games Performance in Belgium Q4 2022

In the fourth quarter of 2022, the top 5 Disney games on a unified platform in Belgium demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a closer look at how each game fared:

MARVEL SNAP saw a noticeable increase in weekly revenue, peaking at around $14.3K during the week of December 5. Downloads were highest in the initial weeks after release, with 30K downloads in the week of October 24. Active users showed a steady trend, starting at 473 in early October and peaking at 33.9K at the end of the month, before stabilizing around 19K towards the end of December.

Disney Magic Kingdoms experienced fluctuations in weekly revenue, reaching its highest at approximately $6.4K in mid-October and peaking again at $5.3K in mid-December. Weekly downloads remained relatively stable, with a slight peak at 1.5K in early October. Active users hovered around 3.3K throughout the quarter, maintaining consistent engagement.

The Simpsons™: Tapped Out had a significant spike in revenue around mid-November, reaching $11.8K, while the rest of the quarter saw more modest earnings. Downloads surged towards the end of December, peaking at 1.1K. Active users remained stable, averaging around 12K to 13K throughout the quarter.

Marvel Contest of Champions demonstrated a strong increase in weekly revenue, notably peaking at $29.8K in the week of December 19. Downloads were relatively low, with a slight increase to 789 by the end of December. Active users showed modest growth, starting at 3.2K and ending at around 3.4K.

Disney Mirrorverse displayed steady revenue, peaking at $6.5K in early December. Downloads were low throughout the quarter, with a minor peak of 1K in late October. Active users started at 4.2K in late September and saw a slight decline, ending the quarter at approximately 3.6K.

These insights come from Sensor Tower, where you can find more detailed analyses and trends for mobile applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023